Q. Reversing the order in which a sequence of transformations is performed may affect the transformed position of an object. A. True B. False Answer & Explaination Discuss Answer : Option:- A Explanation : Discuss here! No Explaination Available for These Question.
Q. The object space or the space in which the application model is defined is called A. World co-ordinate system B. Screen co-ordinate system C. World window D. Interface window Answer & Explaination Discuss Answer : Option:- A Explanation : Discuss here! No Explaination Available for These Question.
Q. What is the name of the space in which the image is displayed? A. World co-ordinate system B. Screen co-ordinate system C. World window D. Interface window Answer & Explaination Discuss Answer : Option:- B Explanation : Discuss here! No Explaination Available for These Question.
Q. What is the rectangle in the world defining the region that is to be displayed? A. World co-ordinate system B. Screen co-ordinate system C. World window D. Interface window Answer & Explaination Discuss Answer : Option:- C Explanation : Discuss here! No Explaination Available for These Question.
Q. The window opened on the raster graphics screen in which the image will be displayed is called A. World co-ordinate system B. Screen co-ordinate system C. World window D. Interface window Answer & Explaination Discuss Answer : Option:- D Explanation : Discuss here! No Explaination Available for These Question.
Q. The process of mapping a world window in World Coordinates to the Viewport is called Viewing transformation. A. True B. False Answer & Explaination Discuss Answer : Option:- A Explanation : Discuss here! No Explaination Available for These Question.
Q. Drawing of number of copies of the same image in rows and columns cross the interface window so that they cover the entire window is called A. Roaming B. Panning C. Zooming D. Tiling Answer & Explaination Discuss Answer : Option:- D Explanation : Discuss here! No Explaination Available for These Question.
Q. By changing the dimensions of the viewport, the and of the objects being displayed can be manipulated. A. Number of pixels and image quality B. X co-ordinate and Y co-ordinate C. Size and proportions D. All of these Answer & Explaination Discuss Answer : Option:- C Explanation : Discuss here! No Explaination Available for These Question.
Q. Co-ordinates are ranging according to the screen resolution. A. True B. False Answer & Explaination Discuss Answer : Option:- A Explanation : Discuss here! No Explaination Available for These Question.
Q. Any convenient co-ordinate system or Cartesian co-ordinates which can be used to define the picture is called A. Spherical co-ordinates B. Vector co-ordinates C. Viewport co-ordinates D. World co-ordinates Answer & Explaination Discuss Answer : Option:- D Explanation : Discuss here! No Explaination Available for These Question.