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The process of mapping a world window in World Coordinates to the Viewport...

Q.  
The process of mapping a world window in World Coordinates to the Viewport is called Viewing transformation.


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Answer :   Option: A


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More Questions CAD, CAM, and Automation:

Q.  
Drawing of number of copies of the same image in rows and columns cross the interface window so that they cover the entire window is called

A. Roaming

B. Panning

C. Zooming

D. Tiling


Answer & Explanation

Q.  
By changing the dimensions of the viewport, the and of the objects being displayed can be manipulated.

A. Number of pixels and image quality

B. X co-ordinate and Y co-ordinate

C. Size and proportions

D. All of these


Answer & Explanation

Q.  
Co-ordinates are ranging according to the screen resolution.

A. True

B. False


Answer & Explanation

Q.  
Any convenient co-ordinate system or Cartesian co-ordinates which can be used to define the picture is called

A. Spherical co-ordinates

B. Vector co-ordinates

C. Viewport co-ordinates

D. World co-ordinates


Answer & Explanation

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